With Endgame hitting theaters this previous week, it’s only natural that we find a Thanos comic hitting the shelves. Marvel has a hefty track record of shameless marketing when it comes to their comic books, and it’s hard to really blame them. It weighs a little heavy with the Star Wars stuff especially, but it can’t really be helped. The saving grace of these marketing ploys however, is that Marvel often uses strong talent to craft these stories, and from what I’m hearing, and with the creative team on this comic book, Thanos is no exception. This is by no means a movie adaptation similar to what Marvel does with every Star Wars movie, though I’m actually surprised they don’t do them for their MCU movies, but rather a dark maturely rated look into Thanos’ character and his daughter Gamora. Naturally, I upon hearing about this direction they were taking this, I was intrigued to see how the writers would balance utilizing the content from Infinity War and employing their own ideas and story elements. Of course, there was only one way to find out.
Despite the comics name, this first issue and potentially those going forward from here are actually a Gamora origin story. The issue opens with her exclaiming that in order for “you”, presumably not the reader, to understand everything going on, you need to first understand where she came from and how she was raised. Cut to a young but extremely successful Thanos, a brutal warlord hellbent on slaughter and domination. Similar to the movies and to Thanos generally as a character, he’s primarily interested in keeping threats down, strong species curbed, and innocents slaughtered. There is an extreme hue of bloodlust from Thanos throughout the lengthy comic book, and you really feel here that he believes what he is doing is wholly right and necessary, and that even more importantly, only he can accomplish it. His elite soldiers, while loyal, grow somewhat impatient as they’re constantly tasked with menial missions that provide no challenge to their nigh incontestable killing prowess. It becomes clear to both the reader and these soldiers, that Thanos is not himself, and because of his apparent inevitability as a merciless warlord, they have to figure out why and how to fix it. When slaughtering a large village of innocent and peaceful people, Thanos stumbles upon none other than a young Gamora, and a new relationship begins. His soldier’s and his own mission to return Thanos to his normal self may have just solved itself.
This comic book is certainly an interesting change of pace from your typical Marvel comic book. More mature and serious comics do make their appearances every now and again with the Marvel universe but they’re typically in the form of the more obvious characters like DareDevil and Punisher, characters we now often associate with their R rated Netflix shows. While Thanos certainly isn’t anything to gawk over from a violence or vulgarity perspective, it also doesn’t mind being casual about how much of a complete psychopath Thanos is, and that’s rad. Additionally, the story here is interesting enough. While we’ve seen a lot of this before in previous comics and even somewhat in Infinity War, the scenes we get between the action with Thanos on his ship, and his soldiers trying to figure out their mysterious leader as he broods all on his lonesome are by far the most interesting, and make the comic worth the read. These movies will naturally create a lot of Thanos fans, he’s a cool villain, so I think he deserved a comic book that doesn’t tread too far into the “this is just because the movie is out” territory. I think this comic book delivers that in a strong enough sense, and that’s good enough for me.
(4 / 5)
Away from all the Age of the Republic comics flooding the shelves, as well as the regular line of Star Wars comics printing on a monthly basis, I was surprised to see this comic book on the shelf. Usually if I see a SW comic I haven’t seen before, it’s strictly promotional material. A Solo movie adaptation, maybe a random Last Jedi side character one off. I get it, but they don’t really do it for me. To see this however, was a bit of a treat. Conceptually Tie Fighter is really cool. A comic about a random Tie Fighter pilot deep within Empire ranks. Novels and comics alike have taught fans throughout the years what it was like to be a soldier in the Empire. Maybe they were in the right place at the wrong time. Perhaps they simply wanted to do what they felt was right. The more stories told about these people the more the lines between good and evil are blurred, and the universe as a whole becomes less black and white. One of the reasons the book Lost Stars was so incredible was because we got to explore that dynamic. Good people joined for what they believed was a good cause, and if this Tie Fighter comic book continues to explore that world, I’m totally in for it.
Tie Fighter #1 focuses on a squad of elite level Tie Fighter pilots. Some veterans, others not long out of the Imperial Academy. We’re given a flashy demonstration of their coordination prowess and learn quickly about an upcoming escort missions they’re to be tasked with. While they’re someone disappointed that it seems their skills on the battlefield will go to waste on a simple Imperial escort, they’re assured there’s much more than meets the eye to the situation, and that they’re likely to encounter some unexpected obstacles. The team is comprised of a variety of individuals. Those truly sympathetic to the Empire. Others somewhat doubtful when it comes to their military brutality. A little bit of reading has lead me to discover one of the pilots is returning form the Imperial Cadet comic series, which is pretty neat if you read that one. One thing is abundantly clear however: the destruction of the first Death Star is a rallying cry to many troops that lost friends and family to its demise. It also becomes clear however, that discord does exist within the group, and it has an important role to play in future issues.
This comic provided a lot of the things I was looking for upon first glance of this comic. Some of my all time favorite stories (seriously, everyone read Lost Stars) have been told through the eyes and the experiences of regular people living within this universe. There are only so many stories to tell from the perspective of these larger than life characters like Darth Vader and Luke Skywalker. To see someone more down-to-Earth characters both experiencing these events and watching these larger than life characters is really fun and it creates a more grounded story in a very fantastical universe. I love Star Wars in all its sci-fi goodness, but there’s room for these stories too, and I think Tie Fighter fills that room nicely.
(4.5 / 5)
It can be easy to forget what Image used to provide to the comic book world. Back in the 90’s and early 2000’s, Image was very superhero heavy company. Savage Dragon, Spawn and others were breakaway characters from the Marvel and DC overlords of the comic book world. We see Image very differently now, despite their continuation of their most successful super-type characters, so to see them return to form with this style of comic book was an intriguing enough to get a read out of me. Additionally, the idea of a super-powered X-Files team is an instant +1 for me without hesitation. Section Zero is just that, and it’s back for 5 issues of pure unadulterated throw-back to its original 2000 publication. I’ve never read a Section Zero comic in my life, and while only a couple exist, I’m familiar with the series, so, I’m curious to finally see what it’s all about in this brand new miniseries.
Section Zero instantly greets us with an alien phenomenon in Australia. Something has been decimating a farmer’s crops and livestock, and it’s tracks and activities are wholly unexplainable within the Australian environment. It’s shortly after we’re greeted by each Section Zero team member, all very akin to the ever popular over saturation of all the superhero team-ups of 20 years ago. We have Sam the cocky, action-packed super-spy team leader. Doctor Tina, an extremely intelligent scientist and the coolest-headed one of the group. And lastly Tesla, a mega overpowered alien similar in design to what you would expect a typical alien would look like. He’s the coolest by far. The three together find Thom, a young Asian boy with an ability to turn into a half spider and do cool spider things. Together they travel to the farm in Australia in hopes to find some answers, and secretly deal with this strange phenomena.I think a large part of what makes this comic enjoyable is its early 2000’s taste. Text is big and bulky, exposition is abundant, the art style is immediately recognizable and the camp is stronger and more self-aware than ever. I’m reminded of No Man’s Land, a big Batman storyline that happened a year earlier than this comic’s original publication. I truly love that series and it really reminds me that there’s a place for comics like this one even in today’s comic world. This is a reboot more than anything, so I give a lot of props to Image and its creators for bringing it back and not modernizing it. If I were to look from a more critical lens, the story in this comic is obviously an older one. It’s been told a million times, and exposition for setting up the story is borderline nightmarish. But to be honest, I don’t think award winning is what this comic book is going for. I think it’s just trying to have fun, and to live again as if time never moved. That’s cool, and I think there will always be a place for that.
(3.5 / 5)
It’s somewhat crazy to see this issue finally hit shelves. Every month around the time we order comics I’ve been mentioning the slow approach of this landmark issue and just like Action Comics with Superman there’s a lot of anticipation around this comic. Similar again to Action Comics, Detective #1000 went the tribute route by making a near 100 page collection of multiple short stories by well known writers and artists throughout Batman’s long comic book life. While that basically means you’re sitting down to read three comic books worth of material, the names floating around in this comic are well worth the time to check out. With Snyder and Capullo headlining the comic, they’re already putting themselves in a winning position.
Detective 1000 clearly focuses around telling stories of all shapes and sizes within the Bat universe. Snyder’s story is emotional and meaningful with character driven elements as they always seem to be. Paul Dini’s story revolves around Harley Quinn and much of the silliness around Batman’s rogues gallery. Further stories focus on the Bat’s combat prowess or his unbeaten detective skills. Darker story elements appear in some while lighter appear in others. The entirety of the comic really displays Batman’s potential in storytelling diversity. It’s also why so many different writers have succeeded with the title throughout the years writing in very different ways. The Patrick Gleason comic book of Batman & Robin for example, was an extremely different story in both theme and style than Snyder’s Batman which ran parallel. The multiple ways writers can succeed with Batman and the world around him is really displayed here, even more so than Superman’s #1000 issue was, who often gets criticism for his lack of good storytelling.
Though none of the stories directly relate back to the current continuity with Tom King’s run with Batman or the Detective Comic’s team, fans of Batman’s history and the character itself will find stories worth reading here. This is really just a celebration of Batman over anything else, and thus #1000 becomes a trophy issue. If you’re not interested in that, it’s probably not worth the extra $ you’ll have to spend to pick this up. That being said, this comic is by no means half-assed, and those that have put their time and effort into both this single comic book and Batman as a whole in the past 80 years truly love this character, and that show’s here, which is important in and of itself.
(5 / 5)
Finding the next proper comic book for Vader this past year or two has been a controversial task. With multiple series cancellations and ideas shifting around all over the place at Marvel, I questioned the validity of any Star Wars comic announcement until it finally arrived on shelves. Dark Visions promises to be a unique look into Vader and the people his mercilessness crosses paths with. The primary aspect that made the most recent run of Vader so good (in addition to great writing and art), was the time period it took place. Young Vader between episode 3 and 4 was untouched territory in the current canon, and it really shined, especially with the other comic’s focus on the period between 4 and 5. Dark Visions however seems to jump back to a much more familiar time with Vader, and that means writers can’t rely on the freshness of its setting and its mood. Dark Visions is going to have to be impressive all on its lonesome, and as always I’m a little skeptical, but ready to see it succeed.
Dark Visions #1 is narrated through the eyes of a young citizen of a fairly low-tech civilization. Their people have obviously been affected by the raging war between the Empire and the Rebellion, but they know little of it. Wars wage above them in the upper atmosphere of the planet. Dog fights and blockades ensue. Our narrator watches intently, despite being called to evacuate by the rest of his village and it isn’t until Darth Vader makes an emergency landing planetside that the young observer begins to regret his decision to stick around. As the menacing dark lord of the Sith steps out of the cockpit of his Tie Fighter, the boy knows he’s way in over his head.
Like many characters, specifically villains, Vader works best as a mysterious figure. You can’t write a Darth Vader comic from the perspective of Vader. It simply doesn’t work. He’s a quiet, dangerous, and unpredictable killing machine. To dive into the mind of Darth Vader would be unfitting for the aura of unsettling mystery that Vader gives off. To see that this comic book was indeed written from a completely outside perspective, through the eyes of a completely new and disposable character is a clever choice. We’re not dedicated to this new person, and through their insignificance, we begin to understand the sheer power that Vader’s presence demands, and that’s really cool. Considering Dark Visions is a 5 issue series, I have to gripe on this comic’s lack of actually getting anywhere. I do love seeing Vader well drawn, which he is in this comic, but Dark Visions has yet to provide something about the Sith Lord that I haven’t seen before. Hopefully issues going forward can get the ball rolling, because if they can’t, it’s going to be a slow 5 issues.
(3 / 5)
My hiatus from the Age of the Republic anthology series was never going to last. I won’t lie to you, I did get a little tired of reviewing them week after week, so I took a little break, but I was so eager to see and talk about this comic book specifically, figuring I could skip reviewing Padme. She’s an interesting enough character when written properly, but Grievous in concept is a really cool character. On top of that, Age of the Republic’s more mundane and psychological approach to storytelling might be challenged with a character like Grievous who has been shown in recent memory to be a somewhat two-dimensional character: bad dude with 4 lightsabers. That being said, originally Grievous was an extremely powerful badass with a mysterious backstory. This comic could go either direction with him, and having absolutely no idea where or when Grievous #1 takes place makes me eager to see what kind of route they take this coughing cyborg separatist who’s always had a soft spot in my heart.
Grievous #1 follows the mechanical menace hunting Jedi deep in the jungle world of Ledeve which is, as far as I know, a new planet in the Star Wars universe. We get to see a very old Clone Wars-esque Grievous here, proving to be an unbeatable monster by mercilessly and easily striking down the Jedi in his path with their own weapons. His goal: a Jedi temple hidden away among the trees on this planet. While it remains a bit of a mystery what exactly he’s after besides the utter destruction of ancient Jedi remnants we do get to see his arsenal of built-in tools and abilities that make him such a force to be reckoned with. Despite booby traps and various other means of keeping intruders out of the temple, Grievous simply can’t be stopped with his mechanical body ready to climb any walls or make any jump. When confronted by an ancient force spirit however he’ll be stopped in his tracks and put to the test. Little does this entity know, Grievous has the entire Separatist army on its back door.
There’s a couple of really awesome things worth mentioning about General Grievous #1. The writer finds a perfect balance between the Clone Wars Grievous from 2003 (the overpowered Jedi killer widely considered to be the best iteration of the character) and the actual movie Grievous who’s much more politically focused and cowardly. It’s incredibly refreshing to see Grievous in his old form again completely destroying Jedi and claiming his vast superiority despite not being able to use the Force. That being said, the writer makes a couple of really great choices I won’t spoil that will likely remind you of the movie version of the character, and it manages to be equally awesome. The creative team here managed to provide such fine amount of fan service while keeping the character real, and that’s really respectable. Additionally somehow this comic still manages to follow a lot of the same themes that Age of the Republic has been following. The spiritual side of the Force makes yet another appearance in this comic albeit feeling a little forced. I still dig it. This comic is awesome. It feels like a tease and a taste of what a General Grievous comic series could be when written correctly, and I really want it. It’s way, way too short though. Can’t have it all I guess.
(5 / 5)