The fate of Barkham is in your paws. For real this time.
The fur will fly in Barkham Horror: The Card Game – The Meddling of Meowlathotep! Inspired by the 2019 April Fools article, this 100% real, ...
Since you first awoke in a dank and gloomy tidal cavern, you’ve attempted to pull together the disparate pieces of your shipwrecked memories. You’ve learned some of why you came to Innsmouth, and y...
Delve into the secrets of The House with No Name in A Thousand Shapes of Horror, the second Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After half of your team has seemi...
Your investigation into the disappearance of four people from a Sliver Twilight Lodge event has opened a new world of terror that stretches beyond the city of Arkham and places the entire universe ...
The fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones—but in your fractured memory, you’re still putting together the pieces of your time in this mist-shrou...
For The Greater Good is the third Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Following the events of The Wages of Sin, you are disturbed to learn that there have been ...
You thought your mission was simple—discover the fate of four missing persons who disappeared from a charity event hosted by the social elite. But at every turn, you have been forced to face truths...
Since awakening in a dank and dismal pit on the Atlantic coast, your memories of your time in Innsmouth have been scattered and difficult to piece together. Why did you come to the town of Innsmout...
Not far from Arkham, the stooped and weathered town of Innsmouth squats on the Atlantic coast. An aura of decrepitude and decay hangs over the city like the ocean fog, from the weirdly glowing wind...
Something is wrong. Nobel Award-winning scientists and their revolutionary discoveries have vanished. This ripple in reality is a devastating loss for humanity, and it must be restored. Who has tam...
The flow of time itself is convoluted, and though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they might s...
Gen Con 2019 is long past, but the adventures that you had as you battled against the Blob are only beginning. Fantasy Flight Games is proud to announce The Blob That Ate Everything is coming to wi...
Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a cam...
The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to w...
In the places of power where ordered space decays and gives way to the void, there are those who would call power from the beyond to create abominations beyond our imagining. But there are a brave ...
The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and it’...
For weeks, the upcoming performance of The King in Yellow has been the talk of the town. But after researching the play’s dark history, you are convinced something foul is at work. Disappearances. ...
Imprisoned in an imaginary city among the stars, the Lord of Carcosa works to spread madness and misery among the unwitting. However, there are those who would sacrifice their very sanity to close ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '